Controls setup
Use a pad if you can. Demo players flagged keyboard binds, down+attack, and fullscreen.
Okko The Exiled controls setup
Controller is a Steam tag, and the store lists both full controller support and a keyboard-only option. Three demo-era complaints stay marked as player reports, not patch notes.

Bind this first
| Input | Why |
|---|---|
| Attack / bash | Mighty Fang is the whole game |
| Jump | Needed for stomp |
| Down + attack | Named as stomp, and the demo era flagged this pairing |
| Down + Special Attack | Dragon Break finisher once the blue meter is full |
| Focus button | Toggles Focus Mode, which drains the reddish Heart Energy bar |
| Deflect | A dedicated face button beats a modifier |
| Inventory | Item descriptions, scrolls, upgrades, Deevol count, Pact slots |
| Pause / fullscreen toggle | Demo thread reported a fullscreen glitch |
The developer's tips thread describes Dragon Break as "Down + Special Attack (the button that fires projectiles)", which is the closest thing to an official mapping published so far.
Launch-week input hotfixes (live)
Official posts, 1–2 October 2026. These are current, not demo reports.
| Bug | Status |
|---|---|
| Left stick up/down/left/right too dead or wrong, bouncing unplayable | Fixed 1 Oct. D-pad is still more precise. |
| Non-Xbox pads double-input because Steam Input fought the native handler | Hotfixed 1 Oct; superseded 7 Oct — Steam Input is now fully supported (see below). |
| Crash when spamming certain buttons; dying with 0 gems in some levels | Reported in the 1 Oct "Incoming Patch" post. Not listed as fixed in the notes through 15 Oct 2026, so treat as open. |
| Inner Fire death freeze | Fixed 2 Oct. Details on the combat page. |
The Steam Input update is live (7 October 2026). Steam Input is now fully supported: you can customize controller controls, share layouts and use community profiles. If you prefer the game's built-in rebinding system, disable Steam Input in the game's Controller Properties; additional non-Steam-Input rebinding options were added in the same update. If you had disabled Steam Input for Okko earlier to work around the launch issues, re-enable it now.
Input and display updates, 8–15 October 2026
- 2560 × 1440 resolution support (15 October).
- Steam Input flicker fixed (15 October): dialogue and interaction menus no longer flicker with a controller and Steam Input on.
- Button prompts now cover the Abilities screen when you gain an ability (10 October) and Ability Scrolls in standard and full-screen views (15 October); the Potion Prep prompt was enlarged.
- Picking up health, red skulls or potions at full capacity now gives sound and a flash (15 October), so a wasted pickup is visible instead of silent.
- The third batch completes the developer's planned update list; they will keep watching the Steam Discussions.
Input and comfort options the store confirms
Single-player, Steam Achievements, Steam Cloud, Family Sharing, full controller support, keyboard-only option, playable without timed input, camera comfort, custom volume controls, stereo and surround sound, save anytime, plus DualShock and DualSense support.
"Playable without timed input" matters here. The heartbeat critical is bonus damage, not a gate: the developer frames it as the fix for spongey enemies, not as a required input. If the timing window does not click, you can still finish the game.
Player reports (demo / Playtest)
Quoted from Steam discussions. They are not current patch notes.
- Keyboard rebinding: players asked for it, and some said it was missing or incomplete.
- Jump plus downward attack: bouncing felt broken.
- Fullscreen: at least one thread called a fullscreen bug.
- Controls generally: launch-week reviews split on the feel. More than one warns it will not suit everybody.
FAQ
Steam Input? Fully supported since the 7 October 2026 update — customizable controls and shareable layouts. If you disabled Steam Input in the game's Controller Properties to fix earlier controller problems, re-enable it; the game's built-in rebinding remains available with Steam Input off.
Accessibility? The store lists the comfort and input options above. There is no official colourblind statement, so we do not claim one.




